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Originally Posted by Reckless
I've very little faith in Epic delivering an outstanding game. Over the last 5 years their efforts have been near dismal - basically nothing but flogging the Unreal franchise to [near] extinction. Maybe, just maybe, this will be quite good - but not putting it on the PC (marketing/cost led decision) will mean I'll never play it anyways. Graphics do not make a great game
There's one very good reason to consider a 360... in built Media Center extender which would fit nicely into the setup (I already have a MCE system in the house but it's not near the main TV).
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Not releasing a PC version is lunacy.
A PC game can easily be ported to the 360 without a huge amount of work. Surely, then, the opposite is true? The core of the code should be the same for both PC and XBOX360 so the costs of releasing both versions shouldn't be too prohibitive. OK, PC Versions need to have different graphics versions available, but is it such a big thing?